WIP - Blender Rigging Framework
Nath's digital art blog of tests, experiments, notes and practice sessions.
Showing posts with label rig. Show all posts
Showing posts with label rig. Show all posts
Sunday, 2 June 2024
Friday, 10 February 2023
Blender Auto-Rig Add-on
A test for a Blender Add-on I've been working on in what spare time I have. I've written most of the functions and classes I need to build any rig or animation tool. The fun part is being creative with them. Early days.
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