Some quick random alien sketches:
Nath's digital art blog of tests, experiments, notes and practice sessions.
Showing posts with label Demon. Show all posts
Showing posts with label Demon. Show all posts
Saturday, 15 August 2020
Friday, 5 February 2016
Hunting Humans
Hunting humans - Red Demon
Modeling: Maya + Zbrush
Texturing: Zbrush + Photoshop
Rendering: Mental Ray
Compositing: Photoshop
Labels:
After Effects,
Character,
Demon,
Epidermal,
Look Development,
Maps,
Maya,
Mel,
Mental Ray,
Modeling,
Render,
Rendering Principles,
Shader Network,
Shaders,
Skull,
SSS,
Subdermal,
Subsurface Scatter,
Zbrush
Sunday, 19 October 2014
Joint Based Automatic Facial Rig
A learning exercise for for facial rigging. Scripted in Mel and Python
Friday, 19 September 2014
Bipedal Auto-Rig and Animation Tests
A learning Exercise for scripting a Bipedal Auto-Rig with Mel and Python. Animation tests of the rig:
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