Tuesday 1 May 2018

Modeling from perspective drawings in Blender and Maya

1: In this first example I've used the Blender plugin "Blam!". Blam is a camera and projector calibration toolkit. I based my line drawing on this skinny Meriton apartment building.



2: A text in Maya using a bit of python coding to automate alignment. The match could be a bit better. I created a line drawing that is simple an extension of this garden.



1 comment: