There are quite a few things that are incorrect. Most notably the modeling was a bit rushed resulting in inaccurate beveling details and, to save time, my render settings were rather low resulting in all the grainy noise.
It's a learning exercise so no need for perfection.
All modeling was done in Maya and rendering in Vray for Maya.
Here is my final render:
Here is the lightbalance:
If I were to re-render the scene I have a good idea about what would need changing to up the realism and create a better match.
Here is the photo I was attempting to replicate: Link
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