Nathan Jones - Digital Artist Blog
Nath's digital art blog of tests, experiments, notes and practice sessions.
Saturday, 13 February 2016
Dragon Head Modeling - Part 1
Drawing silhouette's to model from:
1. Dragon silhouette drawings
2. Base mesh modeling in Maya with polygon tools:
3. Rough concept render in mental ray with some textures I painted in photoshop:
Friday, 5 February 2016
Hunting Humans
Hunting humans - Red Demon
Modeling: Maya + Zbrush
Texturing: Zbrush + Photoshop
Rendering: Mental Ray
Compositing: Photoshop
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