Saturday, 13 February 2016

Dragon Head Modeling - Part 1

Drawing silhouette's to model from:

1. Dragon silhouette drawings


2. Base mesh modeling in Maya with polygon tools:



3. Rough concept render in mental ray with some textures I painted in photoshop:


Friday, 5 February 2016

Hunting Humans

Hunting humans - Red Demon
Modeling:      Maya + Zbrush
Texturing:      Zbrush + Photoshop
Rendering:     Mental Ray
Compositing: Photoshop