Wednesday 2 May 2018

Blender Add-on no:1 - Texture Set Manager

I wanted a quick way to load, name and update texture sets based on selected objects so I coded this in Blender.

...as well as in Maya and Max.

I'm finding it useful for quickly flicking through textures in dense scenes and for keeping all texture sets named and organized.   

Here is a flat shaded viewport screen grab of my text scene:
Render test:



 I can switch between image types( jpg,tif,png ), sizes( SM,MD,LG ) and image sets( type of 
wood, skin, metal... etc ).  

The process of making add-ons in blender is a relatively fast and simple one: